StMU Research Scholars

Featuring Scholarly Research, Writing, and Media at St. Mary’s University

October 11, 2018

To Infinity and Pixar

Winner of the Fall 2018 StMU History Media Award for

Article with the Best Title

Best Article in the Category of “Cultural History”

“It felt like it had taken a lifetime to get to this point, and in a sense it had.”1

 

Most of us grew up in a world where toys came to life when Andy wasn’t looking, a world where the monsters in our closet were afraid of us, a world where houses could fly with balloons. Pixar movies have created a world of magic and infinite possibilities. They have brought life and authenticity out of technology. Pixar has created a cinematographic empire like no other. Their success was forged out of mistakes and struggles as well as passion, creativity, and determination. Pixar had to make mistakes in order to grow and create the stories we love today, and they did.

Pixar’s story really starts with three men: Edwin “Ed” Catmull, Steve Jobs, and John Lasseter.

Pixar Computer | Computer History Museum | April 12, 2013 | Courtesy of Wikipedia

Ed Catmull was turned down for a teaching position and felt he had landed a software development job with no future. Steve Jobs had been humiliated throughout Silicon Valley when Apple Computer, the company he founded, fired him.2 John Lasseter was fired from his dream job as a Disney animator for trying to introduce three-dimensional animation technology there. He was told that if it didn’t make movie production cheaper or faster, it wasn’t worth it.3 All of these men were at a low point in their lives when they became part of the group of people that eventually became Pixar. What brought them out of this uncertain part of their lives was a single goal: to change the way stories are told by pushing the boundaries of what computers can do in animation and graphics by creating the first computer-animated movie in history. These people became the foundation of Pixar Animation Studios.

Not commonly remembered is the company’s inception as the Computer Graphics Division for Lucasfilm, the movie studio behind the Star Wars franchise, beginning in 1979. Through a series of events, Steve Jobs ended up buying this small struggling division in 1986 for five million dollars. He also gave it its iconic name. At that point, the company was selling computer hardware with the Pixar Image Computer as their main product. Their increasingly dwindling revenue also consisted of producing commercials for companies such as Trident and Listerine.4 With their financial struggles, and no clear path into the future of movie-making, Pixar was created.

Pixar’s goal moved further out of reach as they fired one-third of the company in 1991. At that point, Pixar had only sold three hundred Pixar Image Computers. They then decided to stop selling hardware. The five million dollars it had cost Jobs to buy the company had turned into a $54 million money pit. Its only source of revenue, and future survival, was a contract with Disney to produce three movies. There wasn’t even a guarantee that they could make the movies. Nevertheless, the team decided to take a leap of faith into the unknown path of creating computer-animated movies.5

Money was tight and there was constant miscommunication between the Pixar team and Jobs. Jobs was in the middle of establishing NeXT, a computer company he started after Apple. This meant that he rarely appeared in the Pixar offices. The Pixar team felt Jobs did not understand what they needed, and Jobs felt that the Pixar team had no idea how to run a business. Lasseter and Catmull would put out an idea and Jobs would shut it down immediately: the only way was his way. Jobs was described as brilliant and inspirational as well as dismissive, condescending, and bullying. It was clear, Pixar could not survive under Jobs. He simply did not connect with the company leadership and staff, but the company could not survive without him either.6

John Lasseter and Ed Catmull | February 28, 2010 | Jeff Heusser | Courtesy of Wikipedia

From the year 1987 to 1991, Jobs attempted to sell Pixar three times. Catmull reflected on this time, saying, “Even if Pixar doubled in value, Steve told me, we still wouldn’t be worth anything.”7 Microsoft, Alias, and Silicon Graphics all tried to acquire the company, but Jobs never sold it. Despite taking millions of dollars of his own money just to keep it afloat, he could not sell. It was his way of saying that he had something other people wanted, something special, that Pixar was worth having, despite its flaws. Every time a company made an offer for Pixar, he acted insulted, suggesting that he believed Pixar was worth much more. It was only after critics predicted that an animated film would be a hit and that Disney signed with Pixar to make their movie, that Jobs gave Pixar one last chance.8

There emerged some hope, as they assembled an excellent but inexperienced team in 1992. Catmull and Jobs began to understand each other and collaborate, and the first computer-animated movie was in its beginning stages. Production of the movie began in early 1993. Their dream was so close that they could see it; their dream was becoming a reality. Their first movie blossomed from Lasseter’s simple idea, the story about a group of toys and a boy.9

Toy Story was going to create a revolution within the technology, art, animation, and entertainment fields. Because this was going to be their debut film under their “mentor” company Disney, Pixar story writers took every advice they gave them to heart. Disney animators were the experts, and they had the success Pixar craved. Disney perceived Woody, a toy cowboy and one of the movie’s main characters, as “too perky, too earnest.”10 An edgier Woody would create a better conflict and a better story. Or so they said.

November 19, 1993 came. It was also known as “Black Friday.” On this day, a mock-up of Toy Story was presented to Disney executives. Months of hard work had been dedicated to making this idea become a reality, and finally … Disney shut down the project. There would not be an animated movie until they fixed the script.

They had technology and talent, but the entire concept was just not right. Something crucial was missing. For the next couple of months Lasseter, Catmull, and the entire team worked every possible moment to rediscover the soul of the project. By this time, special effects were starting to enter mainstream cinematography, with movies such as Jurassic Park and Terminator 2. People enjoyed the manner in which technology enhanced the movie experience, and Pixar was ready to be part of this innovation wave.

Pixar Exhibition at the CAP (Contemporary Art Pavilion) in Milan | December 4, 2011 | Pava | Courtesy of Wikipedia

The answer to their story problem was simple. They hit on the idea of a story of a boy and his toy cowboy. This experience taught them to trust their own abilities, to give Pixar its own character, and to do things the Pixar way.11

November 22, 1995. Toy Story was released to the world, to infinity and beyond.12

In total, Toy Story earned $362 million worldwide, it was a phenomenon. It had created an ingenious and creative new storytelling method. Now the graphics on the movie screen were perceived as having emotion and character. The movie had characters that had life in a way that was unprecedented from anything animators had done before. Pixar was able to create this emotional response because the overall theme was so human and relatable. With themes such as friendship, change, finding who you truly are, and your purpose in life, it is no surprise that though this movie was made for a young audience, it resonated with people of all ages. It was a masterpiece.13

The following year, Toy Story was nominated for three Academy Awards. John Lasseter received a Special Achievement Award. And Pixar announced its retirement from making commercials in order to focus on making more movies.

Due to its success with Toy Story, Disney pursued a partnership with Pixar. Shortly afterward, Pixar decided to open their company stock to the public. With this, they earned $140 million for the company. Pixar had accomplished something it had never done before; it was now a stable company.14

What started off as a constantly struggling company became an animation empire. Their stories have since touched the lives and hearts of people around the world. They’ve made us cry and they’ve made us laugh. Ed Catmull, Steve Jobs, and John Lasseter came together to change the world by creating the first computer-animated movie.

The rest is history.

  1.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 56.
  2.  David A. Price, The Pixar Touch: The Making of a Company (New York: Vintage Books, 2009), 8.
  3. Bill Capodagli and Lynn Jackson, Innovate The Pixar Way: Business Lessons from the World’s Most Creative Corporate Playground (New York: McGraw-Hill, 2009), 31.
  4.  “Our Story,” Pixar, accessed August 31, 2018, https://www.pixar.com/our-story-1#our-story-main.
  5.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 53.
  6.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 51-52.
  7.   Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 54.
  8. Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 53; “Our Story,” Pixar, accessed August 31, 2018, https://www.pixar.com/our-story-1#our-story-main.
  9.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 54.
  10.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 57.
  11.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 57.
  12.   “Our Story,” Pixar, accessed August 31, 2018, https://www.pixar.com/our-story-1#our-story-main.
  13.  David A. Price, The Pixar Touch: The Making of a Company (New York: Vintage Books, 2009), 151.
  14.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 60.

Tags from the story

computer-animated movies

Ed Catmull

John Lasseter

Pixar

Steve Jobs

Toy Story

Recent Comments

Katherine Watson

The rich history Pixar animations and all that led up to them signing with Disney is just extraordinary. Disney sure did pay a pretty penny to acquire Pixar, which was one of their smarter moves (along with Star Wars and Marvel). I believe that Disney buying Pixar was the best thing to happen to the company, as we now have some of the best animation features to always look back on.

reply

14/10/2018

2:48 pm

Rebecca Campos

The author did a good job picking a topic that we all know about, but often don’t think about. Pixar is such a huge company and I would’ve never thought with the widespread success it has today that it would have had the struggles that it did. The author really opened my eyes to the fact that even some of the biggest success stories have some of the rockiest starts possible. The craziest thing was that “Toy Story” was the company’s saving grace! The movie is so well known that one would have never though that this film was the lifeline for Pixar. I learned a lot from this article about a film company I admire so much.

reply

15/10/2018

2:48 pm

Stephanie Silvola

Pixar films were what I watched since I was a baby to even now. Pixar films made my childhood and all the fond memories of watching Pixar films on my couch with my baby brother. To know that Pixar struggled to be able to keep up with the company makes their films that more enjoyable, knowing that they did not give up. I don’t know how my childhood would be if I didn’t have movies to watch when I had nothing else to do.

reply

15/10/2018

2:48 pm

William Rittenhouse

I never knew that Steve Jobs was one of the founders of pixar and had gotten fired from the company he made. That is so crazy to think about. One of the worlds most inspiring and hard working men had come from rock bottom. It almost seems like a trend. Very successful businessmen that were once broke and living in their garage became billionares and made technology that changed the world forever. Well written article.

reply

15/10/2018

2:48 pm

Tessa Bodukoglu

this was an amazing article. the way the author uses diction and the emotion to want to read more. I wish this article never ended. this was my childhood. I never really knew much about Pixar other than they partnered with Disney. I found it interesting that steve jobs wasn’t very involved and was so close minded about the ideas. but overall 10/10 recommend.

reply

15/10/2018

2:48 pm

Enrique Segovia

I think the author chose a topic with which most of all students can relate. Pixar movies are broadly seen by many people in the world, and I also think that it was a nice move to base the article around Toy Story, given that it was Pixar’s first movie. Personally, my favorite Pixar movie was actually Toy Story when I was a kid, and this article taught me that Steve Jobs was part of the creators of this animating giant. It was pretty interesting to see how the three men who created Pixar hit rock bottom, yet, they managed to climb to the top with Pixar.

reply

16/10/2018

2:48 pm

Adrian Cook

A very well written article that had me drawn to every paragraph. I didn’t know how the start up of Pixar came about but this article gives an insight of how many struggles that were encountered. It’s not easy to make a movie because it has to draw a lot of attention and make the viewer fall in love with it. That’s why it too some trial and error to create an all time favorite movie in Toy Story. Disney and Pixar partnering together had a major impact on children and movies for years.

reply

17/10/2018

2:48 pm

Diego Aguilera

This article is one of my favorites because I love Pixar and everything they have done during my childhood. My favorite movie was Toy Story and next being lion king. Its crazy to see how It came all about and where they are today. Thinking that now they have rights to so many influential people in the animation world is very cool. Pixar for sure changes lives and inspires the youth.

reply

17/10/2018

2:48 pm

Adam Portillo

This article definitely brought back some nostalgia for me. Growing up I always watched Pixar movies, they were the best movies out at the time and so fun to watch. I grew to love Pixar movies because I felt they had an impact on kids and I was fortunate enough to experience that as a child. I felt like this article did an extremely good job of going into detail with Pixar and the background as well as the history of the company. I really enjoyed this article.

reply

18/10/2018

2:48 pm

Engelbert Madrid

What caught my attention of this article was the title itself: “To Infinity and Pixar.” Also, the opening of the article just described my childhood as I grew up watching all those movies that were described. Toy Story was actually my favorite movie. Furthermore, I didn’t know that Steve Jobs was one of the three founders of Pixar. Also, majority of the people think the successful companies in the world didn’t have a lot of problems, but the reality is that those companies did have a lot problems. Pixar remains to be a successful and an important animation company for the family.

reply

18/10/2018

2:48 pm

1 6 7 8 9 10 11

Leave a Reply