StMU Research Scholars

Featuring Scholarly Research, Writing, and Media at St. Mary's University
October 11, 2018

To Infinity and Pixar

Winner of the Fall 2018 StMU History Media Award for

Article with the Best Title

Best Article in the Category of “Cultural History”

“It felt like it had taken a lifetime to get to this point, and in a sense it had.”1

 

Most of us grew up in a world where toys came to life when Andy wasn’t looking, a world where the monsters in our closet were afraid of us, a world where houses could fly with balloons. Pixar movies have created a world of magic and infinite possibilities. They have brought life and authenticity out of technology. Pixar has created a cinematographic empire like no other. Their success was forged out of mistakes and struggles as well as passion, creativity, and determination. Pixar had to make mistakes in order to grow and create the stories we love today, and they did.

Pixar’s story really starts with three men: Edwin “Ed” Catmull, Steve Jobs, and John Lasseter.

Pixar Computer | Computer History Museum | April 12, 2013 | Courtesy of Wikipedia

Ed Catmull was turned down for a teaching position and felt he had landed a software development job with no future. Steve Jobs had been humiliated throughout Silicon Valley when Apple Computer, the company he founded, fired him.2 John Lasseter was fired from his dream job as a Disney animator for trying to introduce three-dimensional animation technology there. He was told that if it didn’t make movie production cheaper or faster, it wasn’t worth it.3 All of these men were at a low point in their lives when they became part of the group of people that eventually became Pixar. What brought them out of this uncertain part of their lives was a single goal: to change the way stories are told by pushing the boundaries of what computers can do in animation and graphics by creating the first computer-animated movie in history. These people became the foundation of Pixar Animation Studios.

Not commonly remembered is the company’s inception as the Computer Graphics Division for Lucasfilm, the movie studio behind the Star Wars franchise, beginning in 1979. Through a series of events, Steve Jobs ended up buying this small struggling division in 1986 for five million dollars. He also gave it its iconic name. At that point, the company was selling computer hardware with the Pixar Image Computer as their main product. Their increasingly dwindling revenue also consisted of producing commercials for companies such as Trident and Listerine.4 With their financial struggles, and no clear path into the future of movie-making, Pixar was created.

Pixar’s goal moved further out of reach as they fired one-third of the company in 1991. At that point, Pixar had only sold three hundred Pixar Image Computers. They then decided to stop selling hardware. The five million dollars it had cost Jobs to buy the company had turned into a $54 million money pit. Its only source of revenue, and future survival, was a contract with Disney to produce three movies. There wasn’t even a guarantee that they could make the movies. Nevertheless, the team decided to take a leap of faith into the unknown path of creating computer-animated movies.5

Money was tight and there was constant miscommunication between the Pixar team and Jobs. Jobs was in the middle of establishing NeXT, a computer company he started after Apple. This meant that he rarely appeared in the Pixar offices. The Pixar team felt Jobs did not understand what they needed, and Jobs felt that the Pixar team had no idea how to run a business. Lasseter and Catmull would put out an idea and Jobs would shut it down immediately: the only way was his way. Jobs was described as brilliant and inspirational as well as dismissive, condescending, and bullying. It was clear, Pixar could not survive under Jobs. He simply did not connect with the company leadership and staff, but the company could not survive without him either.6

John Lasseter and Ed Catmull | February 28, 2010 | Jeff Heusser | Courtesy of Wikipedia

From the year 1987 to 1991, Jobs attempted to sell Pixar three times. Catmull reflected on this time, saying, “Even if Pixar doubled in value, Steve told me, we still wouldn’t be worth anything.”7 Microsoft, Alias, and Silicon Graphics all tried to acquire the company, but Jobs never sold it. Despite taking millions of dollars of his own money just to keep it afloat, he could not sell. It was his way of saying that he had something other people wanted, something special, that Pixar was worth having, despite its flaws. Every time a company made an offer for Pixar, he acted insulted, suggesting that he believed Pixar was worth much more. It was only after critics predicted that an animated film would be a hit and that Disney signed with Pixar to make their movie, that Jobs gave Pixar one last chance.8

There emerged some hope, as they assembled an excellent but inexperienced team in 1992. Catmull and Jobs began to understand each other and collaborate, and the first computer-animated movie was in its beginning stages. Production of the movie began in early 1993. Their dream was so close that they could see it; their dream was becoming a reality. Their first movie blossomed from Lasseter’s simple idea, the story about a group of toys and a boy.9

Toy Story was going to create a revolution within the technology, art, animation, and entertainment fields. Because this was going to be their debut film under their “mentor” company Disney, Pixar story writers took every advice they gave them to heart. Disney animators were the experts, and they had the success Pixar craved. Disney perceived Woody, a toy cowboy and one of the movie’s main characters, as “too perky, too earnest.”10 An edgier Woody would create a better conflict and a better story. Or so they said.

November 19, 1993 came. It was also known as “Black Friday.” On this day, a mock-up of Toy Story was presented to Disney executives. Months of hard work had been dedicated to making this idea become a reality, and finally … Disney shut down the project. There would not be an animated movie until they fixed the script.

They had technology and talent, but the entire concept was just not right. Something crucial was missing. For the next couple of months Lasseter, Catmull, and the entire team worked every possible moment to rediscover the soul of the project. By this time, special effects were starting to enter mainstream cinematography, with movies such as Jurassic Park and Terminator 2. People enjoyed the manner in which technology enhanced the movie experience, and Pixar was ready to be part of this innovation wave.

Pixar Exhibition at the CAP (Contemporary Art Pavilion) in Milan | December 4, 2011 | Pava | Courtesy of Wikipedia

The answer to their story problem was simple. They hit on the idea of a story of a boy and his toy cowboy. This experience taught them to trust their own abilities, to give Pixar its own character, and to do things the Pixar way.11

November 22, 1995. Toy Story was released to the world, to infinity and beyond.12

In total, Toy Story earned $362 million worldwide, it was a phenomenon. It had created an ingenious and creative new storytelling method. Now the graphics on the movie screen were perceived as having emotion and character. The movie had characters that had life in a way that was unprecedented from anything animators had done before. Pixar was able to create this emotional response because the overall theme was so human and relatable. With themes such as friendship, change, finding who you truly are, and your purpose in life, it is no surprise that though this movie was made for a young audience, it resonated with people of all ages. It was a masterpiece.13

The following year, Toy Story was nominated for three Academy Awards. John Lasseter received a Special Achievement Award. And Pixar announced its retirement from making commercials in order to focus on making more movies.

Due to its success with Toy Story, Disney pursued a partnership with Pixar. Shortly afterward, Pixar decided to open their company stock to the public. With this, they earned $140 million for the company. Pixar had accomplished something it had never done before; it was now a stable company.14

What started off as a constantly struggling company became an animation empire. Their stories have since touched the lives and hearts of people around the world. They’ve made us cry and they’ve made us laugh. Ed Catmull, Steve Jobs, and John Lasseter came together to change the world by creating the first computer-animated movie.

The rest is history.

  1.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 56.
  2.  David A. Price, The Pixar Touch: The Making of a Company (New York: Vintage Books, 2009), 8.
  3. Bill Capodagli and Lynn Jackson, Innovate The Pixar Way: Business Lessons from the World’s Most Creative Corporate Playground (New York: McGraw-Hill, 2009), 31.
  4.  “Our Story,” Pixar, accessed August 31, 2018, https://www.pixar.com/our-story-1#our-story-main.
  5.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 53.
  6.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 51-52.
  7.   Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 54.
  8. Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 53; “Our Story,” Pixar, accessed August 31, 2018, https://www.pixar.com/our-story-1#our-story-main.
  9.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 54.
  10.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 57.
  11.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 57.
  12.   “Our Story,” Pixar, accessed August 31, 2018, https://www.pixar.com/our-story-1#our-story-main.
  13.  David A. Price, The Pixar Touch: The Making of a Company (New York: Vintage Books, 2009), 151.
  14.  Edwin Catmull and Amy Wallace, Creativity, Inc.: overcoming the unseen forces that stand in the way of true inspiration (New York: Random House, 2014), 60.

Recent Comments

201 comments

  • Robert Rees

    I never knew that Steve Jobs was a part of Pixar’s founding members. That was just one of the many facts i learned about one of my favorite studios. I enjoy animation and have a deep respect for everyone in the industry. This is a fantastic article that covers the story of one of the film industries greatest innovators and does so with a wonderful title.

  • This is a really good article! I can see why it was nominated. I had never known the origin story to Pixar, nor that one of its founders was Steve Jobs. I think it is really interesting to note that the company was created by people who were all down on their luck. Whether it was created out of necessity for work, or if it was the genius creativity of the three men you wrote about, one cannot deny that Pixar revolutionized the animation industry. I really enjoyed reading your work and am curious to learn even more about how this company was created.

  • Maxx Arizmendi

    Congrats on being nominated! I have read this article before, and it never fails to amaze me when I read it. This article does deserve to be nominated because not only its title, but the story it tells. It is interesting that Steve Jobs himself was one of the first creators of Pixar. Pixar movies are great, and the way this article talks about the story makes it a great read.

  • Montserrat Moreno Ramirez

    Congratulations for the nomination, even before it was nominated it was on the first place for “most commented”! It is always very interesting to read about something you are familiar with, and the title of this article was very engaging. Just by looking at this article it brings me memories from my childhood and all the movies i once watched.
    Great topic and article

  • Damian Jennings

    This article gave me hope as a college student, because not every moment and experience is going to be sunshine and rainbows, failure is always associated with success. I was never informed that the founder of Apple was associated with Pixar, the man himself Steve Jobs! Pixar is one of the most successful animated storytelling cinematic forms of art, this was an excellent read and of course congratulations on being selected as a nominee!

  • Nathan Alba

    Congrats on being nominated for an award. Although I am also nominated for the same award, I do hope you the best! I really liked the article, it shared a lot of information I think most people don’t know. Especially the fact that Pixar quite possibly could not have existed given the certain circumstances. In the end I thought it brought back a lot of memories and I thought the article was well written. Congrats again!

  • Bruno Montes de Oca

    The story of Pixar is absolutely crazy in my eyes. I would have never ever thought this is how the company of Pixar began. Selling hardware was something that I didn’t think they ever did. That being said, their commitment to their goals and ideas proved to be so crucial. Steve Job’s commitment to Pixar even though he was somewhat of a hard head, was what kept Pixar going. He kept the company going out of his pockets because he knew they would do great things, and they did it from nothing.

  • Lorenzo Rivera

    First of all, congratulations on being nominated for an award this semester. This article was both very well written, and extremely informative. You did a fantastic job of captivating the reader and clearly explaining the topic at hand, and it is clear that your research on Pixar truly aided your development of this article. It was a really great read, and very enjoyable overall. Good luck!

  • Emily Jensen

    Congratulations on your nomination for an award, though I am sure it comes to no surprise to anyone who has had the honor of reading this article! Pixar has achieved so much in such a short amount of time, as well as secured their place in the memories of several generations. The determination that was required to make the company successful is admirable.

  • Tyler Boyd

    Congratulations on the nomination for the award! I really enjoyed this article because I have very fond memories of Pixar movies. It is very impressive what Pixar has become and you did a great job explaining where it came from.

Leave your comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.